3.3.7 Worlds & Levels
Last updated
Last updated
Surrounding Islands: The outer world consists of a group of islands surrounding the starting island. These islands feature different enemies, each inhabiting specific areas that offer unique challenges and exploration opportunities.
The first world of the game consists of 5 stages: Level Structure:
• 4 Standard Levels: Each of these levels features a unique design with various enemies and challenges that players must overcome. • 1 Boss Level: After completing the 4 standard levels, players will face a final boss who will test their skills and strategies. Setting:
Misty Forest A tranquil woodland shrouded in gentle mist, where sun-dappled clearings and babbling brooks invite exploration—but hidden among the ferns lie cunning foxes, venomous toads, and camouflaged snares. What seems peaceful at first glance can spring deadly surprises on unwary travelers.
Bay of the Birds A rugged coastal expanse where flocks of Viking seagulls—iron-beaked and battle-scarred—swoop in tight formations over rocky outcrops and driftwood piers. At their helm is a grumpy pig leader, his curt grunts rallying the squadrons into coordinated dive-bombs. Players must stay agile to avoid their attacks while scavenging runic relics hidden among the sea-worn ruins.
Dominion of the Sea God A submerged realm ruled by the Sea God whose ambition is to conquer all lands. Sunken citadels and coral forests teem with relentless leviathans and crushing whirlpools. Adventurers must navigate storm-tossed halls and flooded galleries to challenge his tyrannical reign.
Isles of the Kobolds A labyrinth of narrow tunnels and cavernous halls rigged with kobold-crafted traps—tripwires, hidden snares, and collapsing floors. Success demands sharp eyes and stealthy navigation to avoid sudden ambushes.
The Fallen Empire A realm ruled by the Skeleton King, where mist-shrouded graveyards and crumbling crypts teem with skeletal armies. To end his reign, adventurers must breach the obsidian gates and shatter his soul-bound crown.
Archipelago of the Primordial Tree Floating islands where the essence of magic lies hidden under the watch of the Primordial Tree. Dragons and primeval beasts guard arcane treasures with their fiery breath and colossal charges.